Steve resides in his wood cabin during christmas Check out the time lapse of the modeling process!
Some textures from Minecraft - trademark of Mojang AB
Programs used: JMC2OBJ for terrain porting, SketchUp for modeling, Kerkythea for rendering and Paint.NET for image editing.
Render times: 11h 30m 51s (MLT(BPT) - 82 passes × 4 threads) + 11h 21m 14s (MLT - 115 passes × 2 threads) + 151h 42m 40s (MLT - 344 passes × 2 threads)
Modeling time: ~10 hours / 4 days